public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = Ayar.Default.EkranGenisligi; // set this value to the desired width of your window graphics.PreferredBackBufferHeight = Ayar.Default.EkranYuksekligi; // set this value to the desired height of your window graphics.ApplyChanges(); graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; camera = new Camera(this); }
public Otobus(Camera camera, Renk renk, float konumX, bool yeniModel) { this.renk = renk; this.KonumX = konumX; this.camera = camera; this.yeniModel = yeniModel; id = (yeniModel ? ++sonIdYeni : ++sonIdEski) + renk.ToString().Substring(0, 1); logger.Info(id + " otobus oluşturuldu"); seyehatBaslangicZamani = DateTime.Now; }
public Camera(Game game) : base(game) { if (ActiveCamera == null) ActiveCamera = this; }