Пример #1
0
 public void GetFloor(ref Plane3D plane)
 {
     UInt32 status = OpenNIImporter.xnGetFloor(this.InternalObject, ref plane);
     WrapperUtils.CheckStatus(status);
 }
Пример #2
0
 public static extern XnStatus xnGetFloor(XnNodeHandle hInstance, ref Plane3D pPlane);