public void Add(ProductionNodeDescription description, string creationInfo, NodeInfoList neededNodes) { UInt32 status = OpenNIImporter.xnNodeInfoListAdd(this.InternalObject, description, creationInfo, neededNodes == null ? IntPtr.Zero : neededNodes.InternalObject); WrapperUtils.CheckStatus(status); }
public void FilterList(Context context, NodeInfoList list) { UInt32 status = OpenNIImporter.xnNodeQueryFilterList(context.InternalObject, this.InternalObject, list.InternalObject); WrapperUtils.CheckStatus(status); }
public NodeInfoListEnumerator(NodeInfoList list) { this.list = list; }
public void Append(NodeInfoList other) { UInt32 status = OpenNIImporter.xnNodeInfoListAppend(this.InternalObject, other.InternalObject); WrapperUtils.CheckStatus(status); }