UpdateSixSyncState() публичный Метод

public UpdateSixSyncState ( ISupportModding game ) : void
game ISupportModding
Результат void
Пример #1
0
        void UpdateModState()
        {
            var package = Package;

            if (Mod is LocalMod)
            {
                _modState.UpdateLocalModState(Game);
            }
            else if (package != null)
            {
                _modState.UpdateSynqState(Game, package);
            }
            else
            {
                _modState.UpdateSixSyncState(Game);
            }
        }