Пример #1
0
 public static MaintainDist Instance(float speed, float radius, float targetRadius, short? objType)
 {
     var key = new Tuple<float, float, float, short?>(speed, radius, targetRadius, objType);
     MaintainDist ret;
     if (!instances.TryGetValue(key, out ret))
         ret = instances[key] = new MaintainDist(speed, radius, targetRadius, objType);
     return ret;
 }
Пример #2
0
        public static MaintainDist Instance(float speed, float radius, float targetRadius, short?objType)
        {
            var          key = new Tuple <float, float, float, short?>(speed, radius, targetRadius, objType);
            MaintainDist ret;

            if (!instances.TryGetValue(key, out ret))
            {
                ret = instances[key] = new MaintainDist(speed, radius, targetRadius, objType);
            }
            return(ret);
        }