internal SerializedBuffer[] ReadSerializedBuffers() { uint length = _buffer.ReadVariableUInt32(); var values = new SerializedBuffer[length]; for (int i = 0; i < length; ++i) { values[i] = ReadSerializedBuffer(); } return(values); }
internal void WriteSerializedBuffer(SerializedBuffer value) { value.Write(_buffer); }
internal static void _Write(NetBuffer buffer, NetworkViewID viewID, NetBuffer data) { viewID._Write(buffer); SerializedBuffer._Write(buffer, data); }
internal static void _Read(NetBuffer buffer, out NetworkViewID viewID, out NetBuffer data) { viewID = new NetworkViewID(buffer); data = SerializedBuffer._Read(buffer); }
public StateSync(NetBuffer buffer) { viewID = new NetworkViewID(buffer); data = new SerializedBuffer(buffer); }
public StateSync(NetworkViewID viewID, SerializedBuffer data) { this.viewID = viewID; this.data = data; }