public static Offset <BufferHeader> CreateBufferHeader(FlatBufferBuilder builder,
                                                        double timestamp = 0.0,
                                                        ulong frame_id   = 0)
 {
     builder.StartObject(2);
     BufferHeader.AddFrameId(builder, frame_id);
     BufferHeader.AddTimestamp(builder, timestamp);
     return(BufferHeader.EndBufferHeader(builder));
 }
 public static BufferHeader GetRootAsBufferHeader(ByteBuffer _bb, BufferHeader obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }