Пример #1
0
        public SelHCylinderPalletSolution(Document document, HCylinderPalletAnalysis analysis, HCylinderPalletSolution sol)
            : base(document)
        {
            _analysis = analysis;
            _analysis.AddDependancy(this);

            _solution = sol;
            ID.Name   = sol.Title;
        }
Пример #2
0
        public int CompareTo(object obj)
        {
            HCylinderPalletSolution sol = (HCylinderPalletSolution)obj;

            if (this.CylinderCount > sol.CylinderCount)
            {
                return(-1);
            }
            else if (this.CylinderCount == sol.CylinderCount)
            {
                return(0);
            }
            else
            {
                return(1);
            }
        }
Пример #3
0
        private List <HCylinderPalletSolution> GenerateSolutions()
        {
            List <HCylinderPalletSolution> solutions = new List <HCylinderPalletSolution>();

            // loop through all patterns
            foreach (HCylinderLoadPattern pattern in _patterns)
            {
                if (!_constraintSet.AllowPattern(pattern.Name))
                {
                    continue;
                }
                // loop through directions
                for (int iDir = 0; iDir < (pattern.CanBeSwapped ? 2 : 1); ++iDir)
                {
                    string title = string.Format("{0}-{1}", pattern.Name, iDir);
                    HCylinderPalletSolution sol = new HCylinderPalletSolution(null, title);

                    double actualLength = 0.0, actualWidth = 0.0;
                    double maxHeight = _constraintSet.UseMaximumPalletHeight ? _constraintSet.MaximumPalletHeight : -1;

                    pattern.Swapped = (iDir % 2 != 0);

                    int maxCountNoItems = -1;
                    if (_constraintSet.UseMaximumNumberOfItems)
                    {
                        maxCountNoItems = _constraintSet.MaximumNumberOfItems;
                    }
                    int maxCountWeight = -1;
                    if (_constraintSet.UseMaximumPalletWeight)
                    {
                        maxCountWeight = (int)Math.Floor((_constraintSet.MaximumPalletWeight - _palletProperties.Weight) / _cylProperties.Weight);
                    }
                    int maxCount = -1;
                    if (-1 != maxCountNoItems && -1 == maxCountWeight)
                    {
                        maxCount = maxCountNoItems;
                    }
                    else if (-1 == maxCountNoItems && -1 != maxCountWeight)
                    {
                        maxCount = maxCountWeight;
                    }
                    else if (-1 != maxCountNoItems && -1 != maxCountWeight)
                    {
                        maxCount = Math.Min(maxCountWeight, maxCountNoItems);
                    }
                    try
                    {
                        CylLoad load = new CylLoad(_cylProperties, _palletProperties, _constraintSet);
                        pattern.GetDimensions(load, maxCount, out actualLength, out actualWidth);
                        pattern.Generate(load, maxCount, actualLength, actualWidth, maxHeight - _palletProperties.Height);

                        // Limit reached ?
                        sol.LimitReached = load.LimitReached;
                        // maxCount might actually max weight reached
                        if (load.LimitReached == Limit.LIMIT_MAXNUMBERREACHED && maxCount == maxCountWeight)
                        {
                            sol.LimitReached = Limit.LIMIT_MAXWEIGHTREACHED;
                        }

                        // copies all cylinder positions
                        foreach (CylPosition pos in load)
                        {
                            sol.Add(new CylPosition(
                                        pos.XYZ
                                        - 0.5 * _constraintSet.OverhangX * Vector3D.XAxis
                                        - 0.5 * _constraintSet.OverhangY * Vector3D.YAxis,
                                        pos.Direction
                                        ));
                        }
                    }
                    catch (NotImplementedException ex)
                    {
                        _log.Debug(ex.Message);
                        continue;
                    }
                    catch (Exception ex)
                    {
                        _log.Error(ex.Message);
                        continue;
                    }
                    // add solution
                    if (sol.Count > 0)
                    {
                        solutions.Add(sol);
                    }
                } // loop on directions
            }     // loop through all patterns
            // sort solution
            solutions.Sort();
            return(solutions);
        }