private void Button_Click_1(object sender, RoutedEventArgs e) { AIMode new_game_ai_o = new AIMode { isHumanMove = true }; new_game_ai_o.Show(); }
private void Button_Click(object sender, RoutedEventArgs e) { AIMode new_game_ai_x = new AIMode { isHumanMove = false }; new_game_ai_x.Show(); }