Пример #1
0
        //ctor makes a Game thingy and draws cards for players to start with
        public Game(Player[] players)
        {
            _playerList = players;
            Deck = new Deck();
            for (int i = 0; i < 5; i++) //5 cards per Player to start
            {
                for (int j = 0; j < _playerList.Length; j++) //card 1 Player 1 2 3 card 2 Player 1 2 3...
                {
                    _playerList[j].Hand.Add(Deck.DrawCard()); //draw a new random card from deck
                    _playerList[j].Hand.Sort();
                }
            }
            CurrentPlayer = players[0]; //start with Player 1

            PlayArea = new PlayArea(this);
            //be sure the PlayArea can reference the Game variables, pass it along
            PlayArea.Show();
            PlayArea.RoundUpdate(CurrentPlayer);
            //Game has started, thanks ctor
        }
Пример #2
0
        public Game(Player[] players) //ctor makes a Game thingy and draws cards for players to start with
        {
            _playerList = players;
            Deck        = new Deck();
            for (int i = 0; i < 5; i++)                       //5 cards per Player to start
            {
                for (int j = 0; j < _playerList.Length; j++)  //card 1 Player 1 2 3 card 2 Player 1 2 3...
                {
                    _playerList[j].Hand.Add(Deck.DrawCard()); //draw a new random card from deck
                    _playerList[j].Hand.Sort();
                }
            }
            CurrentPlayer = players[0]; //start with Player 1

            PlayArea = new PlayArea(this);
            //be sure the PlayArea can reference the Game variables, pass it along
            PlayArea.Show();
            PlayArea.RoundUpdate(CurrentPlayer);
            //Game has started, thanks ctor
        }