public void backCallback(object pSender) { CCScene s = new RenderTextureScene(); s.AddChild(RenderTextureScene.backTestCase()); CCDirector.SharedDirector.ReplaceScene(s); }
public override void BackCallback(object sender) { CCScene s = new RenderTextureScene(); s.AddChild(RenderTextureScene.backTestCase()); Director.ReplaceScene(s); }
public override void BackCallback(object sender) { CCScene s = new RenderTextureScene(); s.AddChild(RenderTextureScene.backTestCase()); Director.ReplaceScene(s); }
public void backCallback(object pSender) { CCScene s = new RenderTextureScene(); s.AddChild(RenderTextureScene.backTestCase()); CCDirector.SharedDirector.ReplaceScene(s); }