/* goodG2B() - use GoodSource and BadSink */
        private static void GoodG2B()
        {
            int count;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            count = 2;
            Dictionary <int, int> countDictionary = new Dictionary <int, int>();

            countDictionary.Add(0, count);
            countDictionary.Add(1, count);
            countDictionary.Add(2, count);
            CWE400_Uncontrolled_Resource_Consumption__Listen_tcp_write_74b.GoodG2BSink(countDictionary);
        }