/* goodG2B() - use GoodSource and BadSink */
        private static void GoodG2B()
        {
            float data;

            /* FIX: Use a hardcoded number that won't a divide by zero */
            data = 2.0f;
            Dictionary <int, float> dataDictionary = new Dictionary <int, float>();

            dataDictionary.Add(0, data);
            dataDictionary.Add(1, data);
            dataDictionary.Add(2, data);
            CWE369_Divide_by_Zero__float_random_modulo_74b.GoodG2BSink(dataDictionary);
        }
        /* goodB2G() - use BadSource and GoodSink */
        private static void GoodB2G()
        {
            float data;
            /* POTENTIAL FLAW: Set data to a random value between 0.0f (inclusive) and 1.0f (exclusive) */
            Random rand = new Random();

            data = (float)rand.NextDouble();
            Dictionary <int, float> dataDictionary = new Dictionary <int, float>();

            dataDictionary.Add(0, data);
            dataDictionary.Add(1, data);
            dataDictionary.Add(2, data);
            CWE369_Divide_by_Zero__float_random_modulo_74b.GoodB2GSink(dataDictionary);
        }