public uint GetSize() { uint size = 0; size += sizeof(ushort); for (int i = 0; i < items.Count; ++i) { DB_TileSet item = items[i]; size += item.GetSize(); } return(size); }
public DB_TileSet(DB_TileSet rho) { id = rho.id; name = rho.name; tileMaterial = rho.tileMaterial; isMove = rho.isMove; groupname = rho.groupname; randomCount = rho.randomCount; isAutoTile = rho.isAutoTile; autoTileType = rho.autoTileType; subPath = rho.subPath; spritePack = rho.spritePack; sprites = rho.sprites; }
public bool Encode(BinaryEncoder encoder) { { ushort _size = (ushort)items.Count; if (!BinaryCodec.Encode(encoder, _size)) { return(false); } for (int i = 0; i < items.Count; ++i) { DB_TileSet item = items[i]; if (!item.Encode(encoder)) { return(false); } } } return(true); }
public bool Decode(BinaryDecoder decoder) { { ushort _size = 0; if (!BinaryCodec.Decode(decoder, out _size)) { return(false); } items.Capacity = _size; for (int i = 0; i < _size; ++i) { DB_TileSet item = new DB_TileSet(); if (!item.Decode(decoder)) { return(false); } items.Add(item); } } return(true); }