internal bool IsHit(Figure figure) { foreach(var p in pList) { if (figure.IsHit(p)) return true; } return false; }
public bool IsHit(Figure figure) { foreach (var p in mas) { if (figure.IsHit(p)) return true; } return false; }
internal bool IsHit(Figure figure) { foreach (var wall in wallList) { if (wall.IsHit(figure)) { return true; } } return false; }
static void Drow(Figure figure) { figure.Drow(); }