Пример #1
0
        protected override void OnStop()
        {
            // Update the service state to pend ending.
            ServiceStatus serviceStatus = new ServiceStatus();
            serviceStatus.dwCurrentState = ServiceState.SERVICE_STOP_PENDING;
            serviceStatus.dwWaitHint = 100000;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);

            // Update the service state to Stopped.
            serviceStatus.dwCurrentState = ServiceState.SERVICE_STOPPED;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);
        }
Пример #2
0
 private static extern bool SetServiceStatus(IntPtr handle, ref ServiceStatus serviceStatus);
Пример #3
0
        protected void OnStart()
        {
            // Setting up a timer to trigger every minute.
            System.Timers.Timer timer = new System.Timers.Timer();
            timer.Interval = 60000;
            timer.Elapsed += new System.Timers.ElapsedEventHandler(this.OnTimer);
            timer.Start();

            // Update the service state to START_PENDING
            ServiceStatus serviceStatus = new ServiceStatus();
            serviceStatus.dwCurrentState = ServiceState.SERVICE_START_PENDING;
            serviceStatus.dwWaitHint = 100000;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);

            // When the service runs, set the state to 'running'.
            serviceStatus.dwCurrentState = ServiceState.SERVICE_RUNNING;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);

            // TODO: Check here that the MQ is still alive. If it isn't, wake it up.

            // TODO: Check any messages in the queue
            this.ReceiveMessage();

            // TODO: For any messages we find, process them with [FUNCTION TO BE WRITTEN]().
        }