static void Main(string[] args) { Server server = new Server(9000, 10, 30, true); server.OnUDPClientConnected += (int _id) => { Packet p = new Packet((int)RecivePackets.udpTest); p.Write("This is a udp test"); server.SendTo(_id, p, true); }; server.AddPacketHandler((int)RecivePackets.udpRecived, (int _from, Packet _packet) => { string message = _packet.ReadString(); Console.WriteLine(message); }); server.Start(); }