public Dispatcher(UInt32 intval, UInt32 mSize, UInt16 defPrior, Analyzer _analyzer) { interval = intval; maxSize = mSize; defPriority = defPrior; analyzer = _analyzer; queue = new List<QueueItem>(); }
static int Main(string[] args) { if (args.Count() == 0) { int jobsToCreate = 120; int maxJobLen = 400000; double weight = 40; //drag average prority of jobs toward this number double weightLegth = 100000; double variance = 1.1; //how much towards the "weight" variable will it be dragged, if bigger, then variance between numbers is larger Random rand = new Random((int)DateTime.UtcNow.Ticks); Console.WriteLine("Creating {0} jobs with avg. weight {1} with average length {2}.", jobsToCreate, weight, weightLegth); Console.WriteLine(""); //create dispatcher and item queue Analyzer schedAnalyzer = new Analyzer(); Dispatcher taskDispatch = new Dispatcher(20, 500, 100, schedAnalyzer); for (int a = 0; a < jobsToCreate; a++) { //determine priority int r1 = rand.Next(jobsToCreate); int deviation = (int)(r1 - weight); int r2 = rand.Next(Math.Abs(deviation)); ushort prior = (ushort)((deviation <= 0) ? ((r1 + r2)*variance) : ((r1 - r2)*variance)); //determine length of job r1 = rand.Next(maxJobLen); deviation = (int)(r1 - weightLegth); r2 = rand.Next(Math.Abs(deviation)); uint len = (uint)((deviation <= 0) ? ((r1 + r2)*variance) : ((r1 - r2)*variance)); if (taskDispatch.addItem(a, prior, len) == 3) { Console.WriteLine("error, max jobs reached or other fault."); return 1; } Console.WriteLine("Job #{0} : priority -> {1}, jobLength -> {2}", a, prior, len); } //send back stats; for testing / debug. See if more algorithm optimizations needed _QueueData_ datum = taskDispatch.debugStats(); Console.Write("\nAvg Priority Level -> {0}, StdDev -> {1}\nAvg. Job Length -> {2}, stdDev -> {3}\n", datum.avgPrior, datum.sdevPrior, datum.avgLen, datum.sdevLen); //scheduling starts here Console.WriteLine("Press any key to start with scheduler.\n"); Console.ReadKey(); schedAnalyzer.analyzerData(); //start system wide timer Timer syncro = new Timer(0.1); //create running context context context1 = new context(syncro, 0.1, taskDispatch); //initialize context context1.start(); /*temp for (int i = 0; i < 50; i++) { Console.WriteLine("Job ID:{0} run", taskDispatch.schedule()); } */ } Console.ReadKey(); return 0; }