private void Shooter_btn_Click(object sender, EventArgs e) { //below code is for sound and gif Image img = Image.FromFile(@"C:\Users\LENOVO\source\repos\skattar\res\shoot.gif"); pbox.Image = img; System.Media.SoundPlayer player = new System.Media.SoundPlayer(@"C:\Users\LENOVO\source\repos\skattar\res\shoot.wav"); player.Play(); shoot ShotObj = new shoot(); //this is the object of shoot class int points = ShotObj.shooterr(obj_shoot.loaded, obj_shoot.Spined); //this caliing the method from shooter class if (chance == 0 && points == 10) //this is a if else statement { MessageBox.Show("Winner and your score is " + points); //this is for the meesge pop up Shooter_btn.Enabled = false; } else if (chance == 1 && points == 5) { MessageBox.Show("Winner and your score is " + points);//this is for the meesge pop up Shooter_btn.Enabled = false; } if (chance == 1 && points == 0) { MessageBox.Show("You loose");//this is for the meesge pop up Shooter_btn.Enabled = false; } else { chance++; Spined = spinchamber(Spined); } }
private void Spined_btn_Click(object sender, EventArgs e) { //below code is for sound and gif Image img = Image.FromFile(@"C:\Users\LENOVO\source\repos\skattar\res\spin.gif"); pbox.Image = img; System.Media.SoundPlayer player = new System.Media.SoundPlayer(@"C:\Users\LENOVO\source\repos\skattar\res\spin.wav"); player.Play(); shoot SpinObj = new shoot(); obj_shoot.Spined = SpinObj.Spin_Chamber(); // below code is for enableling and disableing the button Shooter_btn.Enabled = true; Spined_btn.Enabled = false; }