Пример #1
0
 public static void UpdateStructures(GameTime gameTime)
 {
     for (int i = 0; i < Structures.Count; i++)
     {
         Structure structure = Structures[i];
         if (structure.IsDead)
         {
             RemoveStructure(structure);
             DeadStructures.Add(structure);
             i--;
         }
         else
         {
             structure.Update(gameTime);
         }
     }
 }