Пример #1
0
 public void Initialize(MasterCharaParam _master, DataCharaParam _data)
 {
     if (m_btn == null)
     {
         m_btn = gameObject.GetComponent<Button>();
     }
     m_txtName.text = _master.name;
     m_txtLevel.text = _data.level.ToString();
 }
Пример #2
0
        public void Initialize(MasterCharaParam _master, DataCharaParam _data)
        {
            if (m_btn == null)
            {
                m_btn = gameObject.GetComponent <Button>();
            }
            m_txtName.text  = _master.name;
            m_txtLevel.text = _data.level.ToString();
            m_slHP.value    = (float)(_data.hp_current / _data.hp_max);
            m_slSP.value    = (float)(_data.sp_current / _data.sp_max);

            m_txtHP.text = string.Format("{0}/{1}", _data.hp_current, _data.hp_max);
            m_txtSP.text = string.Format("{0}/{1}", _data.sp_current, _data.sp_max);
        }
Пример #3
0
        public override void Initialize()
        {
            base.Initialize();
            master_quest = new MasterQuest();
            master_quest.Load(m_taMasterQuest);
            master_item = new MasterItem();
            master_item.Load(m_taMasterItem);
            master_chara = new MasterChara();
            master_chara.Load(m_taMasterChara);

            data_quest = new DataQuest();
            data_quest.SetSaveFilename("data/data_quest");
            if (data_quest.Load() == false)
            {
                Debug.Log("loaderror.data_quest");
            }

            data_item_consume = new DataItem();
            data_item_consume.SetSaveFilename("data/data_item_consume");
            if (data_item_consume.Load() == false)
            {
                DataItemParam item = new DataItemParam
                {
                    item_id = 1
                };
                data_item_consume.AddItem(item);
                DataItemParam item2 = new DataItemParam
                {
                    item_id = 1
                };
                data_item_consume.AddItem(item2);
                Debug.Log("loaderror.data_item_consume");
            }
            data_item_equip = new DataItem();
            data_item_equip.SetSaveFilename("data/data_item_equip");
            if (data_item_equip.Load() == false)
            {
                Debug.Log("loaderror.data_item_equip");
            }

            data_chara = new DataChara();
            data_chara.SetSaveFilename("data/data_chara");
            if (data_chara.Load() == false)
            {
                DataCharaParam slime = new DataCharaParam
                {
                    chara_id = 1,
                    position = 1
                };
                slime.Build(1, master_chara.list.Find(p => p.chara_id == 1));
                data_chara.list.Add(slime);
                DataCharaParam fairy = new DataCharaParam
                {
                    chara_id = 3,
                    position = 2
                };
                fairy.Build(1, master_chara.list.Find(p => p.chara_id == 3));
                data_chara.list.Add(fairy);
            }

            gold = 100;

            Initialized = true;
        }