Пример #1
0
 //Plant babies for human/bestiality pregnancy
 public static void PregnancyDecider(Pawn mother, Pawn father)
 {
     //human-human
     if (RJWPregnancySettings.humanlike_pregnancy_enabled && xxx.is_human(mother) && xxx.is_human(father))
     {
         Hediff_HumanlikePregnancy.Create(mother, father);
     }
     //human-animal
     //maybe make separate option for human males vs female animals???
     else if (RJWPregnancySettings.bestial_pregnancy_enabled && ((xxx.is_human(mother) && xxx.is_animal(father)) || (xxx.is_animal(mother) && xxx.is_human(father))))
     {
         Hediff_BestialPregnancy.Create(mother, father);
     }
     //animal-animal
     else if (xxx.is_animal(mother) && xxx.is_animal(father))
     {
         CompEggLayer compEggLayer = mother.TryGetComp <CompEggLayer>();
         // fertilize eggs of same species
         if (compEggLayer != null)
         {
             if (mother.kindDef == father.kindDef)
             {
                 compEggLayer.Fertilize(father);
             }
         }
         else if (RJWPregnancySettings.animal_pregnancy_enabled)
         {
             Hediff_BestialPregnancy.Create(mother, father);
         }
     }
 }
Пример #2
0
        public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List <Thing> ingredients, Bill bill)
        {
            if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy")))
            {
                Hediff_HumanlikePregnancy pregnancy = (Hediff_HumanlikePregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy"));
                pregnancy.CheckPregnancy();
            }

            else if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy_beast")))
            {
                Hediff_BestialPregnancy pregnancy = (Hediff_BestialPregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));
                pregnancy.CheckPregnancy();
            }

            else if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy_mech")))
            {
                Hediff_MechanoidPregnancy pregnancy = (Hediff_MechanoidPregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_mech"));
                pregnancy.CheckPregnancy();
            }

            else
            {
                Messages.Message(xxx.get_pawnname(billDoer) + " has determined " + xxx.get_pawnname(pawn) + " is not pregnant.", MessageTypeDefOf.NeutralEvent);
            }
        }
        ///This method should be the only one to create the hediff
        //Hediffs are made HediffMaker.MakeHediff which returns hediff of class different than the one needed, so we do the cast and then do all the same operations as in parent class
        //I don't know whether it'd be possible to use standard constructor instead of this retardation
        public static void Create(Pawn mother, Pawn father)
        {
            if (mother == null)
            {
                return;
            }

            BodyPartRecord torso = mother.RaceProps.body.AllParts.Find(x => x.def.defName == "Torso");
            //Log.Message("RJW beastial "+ mother + " " + father);

            Hediff_BestialPregnancy hediff = (Hediff_BestialPregnancy)HediffMaker.MakeHediff(HediffDef.Named("RJW_pregnancy_beast"), mother, torso);

            hediff.Initialize(mother, father);
        }
Пример #4
0
        public override IEnumerable <BodyPartRecord> GetPartsToApplyOn(Pawn pawn, RecipeDef recipe)
        {
            BodyPartRecord part = pawn.RaceProps.body.corePart;

            if (recipe.appliedOnFixedBodyParts[0] != null)
            {
                part = pawn.RaceProps.body.AllParts.Find(x => x.def == recipe.appliedOnFixedBodyParts[0]);
            }
            if (part != null)
            {
                if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy"), true) && recipe.removesHediff == HediffDef.Named("RJW_pregnancy"))
                {
                    Hediff_HumanlikePregnancy pregnancy = (Hediff_HumanlikePregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy"));
                    if (pregnancy.is_checked)
                    {
                        yield return(part);
                    }
                }

                else if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy_beast"), true) && recipe.removesHediff == HediffDef.Named("RJW_pregnancy_beast"))
                {
                    Hediff_BestialPregnancy pregnancy = (Hediff_BestialPregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));
                    if (pregnancy.is_checked)
                    {
                        yield return(part);
                    }
                }

                else if (pawn.health.hediffSet.HasHediff(HediffDef.Named("RJW_pregnancy_mech"), true) && recipe.removesHediff == HediffDef.Named("RJW_pregnancy_mech"))
                {
                    Hediff_MechanoidPregnancy pregnancy = (Hediff_MechanoidPregnancy)pawn.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_mech"));
                    if (pregnancy.is_checked)
                    {
                        yield return(part);
                    }
                }
            }
        }
Пример #5
0
        private static bool on_begin_DoBirthSpawn(ref Pawn mother, ref Pawn father)
        {
            //--Log.Message("patches_pregnancy::PATCH_Hediff_Pregnant::DoBirthSpawn() called");

            if (mother == null)
            {
                Log.Error("Hediff_Pregnant::DoBirthSpawn() - no mother defined -> exit");
                return(false);
            }

            //vanilla debug?
            if (mother.gender == Gender.Male)
            {
                Log.Error("Hediff_Pregnant::DoBirthSpawn() - mother is male -> exit");
                return(false);
            }

            //Rand.PopState();
            //Rand.PushState(RJW_Multiplayer.PredictableSeed());

            // get a reference to the hediff we are applying
            //do birth for vanilla pregnancy Hediff
            //if using rjw pregnancies - add RJW pregnancy Hediff and birth it instead
            Hediff_Pregnant self = (Hediff_Pregnant)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("Pregnant"));

            if (self != null)
            {
                if (father == null)
                {
                    father = Hediff_BasePregnancy.Trytogetfather(ref mother);
                }
                Log.Message("patches_pregnancy::PATCH_Hediff_Pregnant::DoBirthSpawn():Vanilla_pregnancy birthing:" + xxx.get_pawnname(mother));
                if (RJWPregnancySettings.animal_pregnancy_enabled && ((father == null || xxx.is_animal(father)) && xxx.is_animal(mother)))
                {
                    //RJW Bestial pregnancy animal-animal
                    Log.Message(" override as Bestial birthing(animal-animal): Father-" + xxx.get_pawnname(father) + " Mother-" + xxx.get_pawnname(mother));
                    Hediff_BestialPregnancy.Create(mother, father);
                    Hediff_BestialPregnancy hediff = (Hediff_BestialPregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));
                    hediff.Initialize(mother, father);
                    hediff.GiveBirth();
                    if (self != null)
                    {
                        mother.health.RemoveHediff(self);
                    }

                    return(false);
                }
                else if (RJWPregnancySettings.bestial_pregnancy_enabled && ((xxx.is_animal(father) && xxx.is_human(mother)) || (xxx.is_human(father) && xxx.is_animal(mother))))
                {
                    //RJW Bestial pregnancy human-animal
                    Log.Message(" override as Bestial birthing(human-animal): Father-" + xxx.get_pawnname(father) + " Mother-" + xxx.get_pawnname(mother));
                    Hediff_BestialPregnancy.Create(mother, father);
                    Hediff_BestialPregnancy hediff = (Hediff_BestialPregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));
                    hediff.Initialize(mother, father);
                    hediff.GiveBirth();
                    if (self != null)
                    {
                        mother.health.RemoveHediff(self);
                    }

                    return(false);
                }
                else if (RJWPregnancySettings.humanlike_pregnancy_enabled && (xxx.is_human(father) && xxx.is_human(mother)))
                {
                    //RJW Humanlike pregnancy
                    Log.Message(" override as Humanlike birthing: Father-" + xxx.get_pawnname(father) + " Mother-" + xxx.get_pawnname(mother));
                    Hediff_HumanlikePregnancy.Create(mother, father);
                    Hediff_HumanlikePregnancy hediff = (Hediff_HumanlikePregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy"));
                    hediff.Initialize(mother, father);
                    hediff.GiveBirth();
                    if (self != null)
                    {
                        mother.health.RemoveHediff(self);
                    }

                    return(false);
                }
                else
                {
                    Log.Warning("Hediff_Pregnant::DoBirthSpawn() - rjw checks failed, vanilla pregnancy birth");
                    Log.Warning("Hediff_Pregnant::DoBirthSpawn(): Father-" + xxx.get_pawnname(father) + " Mother-" + xxx.get_pawnname(mother));
                    //vanilla pregnancy code, no effects on rjw
                    int num = (mother.RaceProps.litterSizeCurve == null) ? 1 : Mathf.RoundToInt(Rand.ByCurve(mother.RaceProps.litterSizeCurve));
                    if (num < 1)
                    {
                        num = 1;
                    }
                    PawnGenerationRequest request = new PawnGenerationRequest(mother.kindDef, mother.Faction, PawnGenerationContext.NonPlayer, -1, forceGenerateNewPawn: false, newborn: true);
                    Pawn pawn = null;
                    for (int i = 0; i < num; i++)
                    {
                        pawn = PawnGenerator.GeneratePawn(request);
                        if (PawnUtility.TrySpawnHatchedOrBornPawn(pawn, mother))
                        {
                            if (pawn.playerSettings != null && mother.playerSettings != null)
                            {
                                pawn.playerSettings.AreaRestriction = mother.playerSettings.AreaRestriction;
                            }
                            if (pawn.RaceProps.IsFlesh)
                            {
                                pawn.relations.AddDirectRelation(PawnRelationDefOf.Parent, mother);
                                if (father != null)
                                {
                                    pawn.relations.AddDirectRelation(PawnRelationDefOf.Parent, father);
                                }
                            }
                        }
                        else
                        {
                            Find.WorldPawns.PassToWorld(pawn, PawnDiscardDecideMode.Discard);
                        }
                        TaleRecorder.RecordTale(TaleDefOf.GaveBirth, mother, pawn);
                    }
                    if (mother.Spawned)
                    {
                        FilthMaker.MakeFilth(mother.Position, mother.Map, ThingDefOf.Filth_AmnioticFluid, mother.LabelIndefinite(), 5);
                        if (mother.caller != null)
                        {
                            mother.caller.DoCall();
                        }
                        if (pawn.caller != null)
                        {
                            pawn.caller.DoCall();
                        }
                    }
                    if (self != null)
                    {
                        mother.health.RemoveHediff(self);
                    }

                    return(false);
                }
            }

            // do birth for existing RJW pregnancies

            Hediff_HumanlikePregnancy rjwH = (Hediff_HumanlikePregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy"));

            if (rjwH != null)
            {
                //RJW Bestial pregnancy
                Log.Message("patches_pregnancy::PATCH_Hediff_Pregnant::DoBirthSpawn():RJW_pregnancy birthing:" + xxx.get_pawnname(mother));
                rjwH.GiveBirth();
                if (self == null)
                {
                    return(false);
                }
            }

            Hediff_BestialPregnancy rjwB = (Hediff_BestialPregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));

            if (rjwB != null)
            {
                //RJW Humanlike pregnancy
                Log.Message("patches_pregnancy::PATCH_Hediff_Pregnant::DoBirthSpawn():RJW_pregnancy_beast birthing:" + xxx.get_pawnname(mother));
                rjwB.GiveBirth();
                if (self == null)
                {
                    return(false);
                }
            }

            //debug, add RJW pregnancy and birth it
            Log.Message("patches_pregnancy::PATCH_Hediff_Pregnant::DoBirthSpawn():Debug_pregnancy birthing:" + xxx.get_pawnname(mother));
            if (father == null)
            {
                father = Hediff_BasePregnancy.Trytogetfather(ref mother);
            }

            /*
             * if (true)
             * {
             *      //RJW Mech pregnancy
             *      Log.Message(" override as mech birthing:" + xxx.get_pawnname(mother));
             *      Hediff_MechanoidPregnancy.Create(mother, father);
             *      Hediff_MechanoidPregnancy hediff = (Hediff_MechanoidPregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_mech"));
             *      hediff.GiveBirth();
             *      return false;
             * }
             */

            if (RJWPregnancySettings.bestial_pregnancy_enabled && ((xxx.is_animal(father) || xxx.is_animal(mother))) ||
                (xxx.is_animal(mother) && RJWPregnancySettings.animal_pregnancy_enabled))
            {
                //RJW Bestial pregnancy
                Log.Message(" override as Bestial birthing, mother: " + xxx.get_pawnname(mother));
                Hediff_BestialPregnancy.Create(mother, father);
                Hediff_BestialPregnancy hediff = (Hediff_BestialPregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy_beast"));
                hediff.GiveBirth();
            }
            else if (RJWPregnancySettings.humanlike_pregnancy_enabled && ((father == null || xxx.is_human(father)) && xxx.is_human(mother)))
            {
                //RJW Humanlike pregnancy
                Log.Message(" override as Humanlike birthing, mother: " + xxx.get_pawnname(mother));
                Hediff_HumanlikePregnancy.Create(mother, father);
                Hediff_HumanlikePregnancy hediff = (Hediff_HumanlikePregnancy)mother.health.hediffSet.GetFirstHediffOfDef(HediffDef.Named("RJW_pregnancy"));
                hediff.GiveBirth();
            }
            else
            {
                Log.Warning("Hediff_Pregnant::DoBirthSpawn() - debug vanilla pregnancy birth");
                //vanilla code
                int num = (mother.RaceProps.litterSizeCurve == null) ? 1 : Mathf.RoundToInt(Rand.ByCurve(mother.RaceProps.litterSizeCurve));
                if (num < 1)
                {
                    num = 1;
                }
                PawnGenerationRequest request = new PawnGenerationRequest(mother.kindDef, mother.Faction, PawnGenerationContext.NonPlayer, -1, forceGenerateNewPawn: false, newborn: true);
                Pawn pawn = null;
                for (int i = 0; i < num; i++)
                {
                    pawn = PawnGenerator.GeneratePawn(request);
                    if (PawnUtility.TrySpawnHatchedOrBornPawn(pawn, mother))
                    {
                        if (pawn.playerSettings != null && mother.playerSettings != null)
                        {
                            pawn.playerSettings.AreaRestriction = mother.playerSettings.AreaRestriction;
                        }
                        if (pawn.RaceProps.IsFlesh)
                        {
                            pawn.relations.AddDirectRelation(PawnRelationDefOf.Parent, mother);
                            if (father != null)
                            {
                                pawn.relations.AddDirectRelation(PawnRelationDefOf.Parent, father);
                            }
                        }
                    }
                    else
                    {
                        Find.WorldPawns.PassToWorld(pawn, PawnDiscardDecideMode.Discard);
                    }
                    TaleRecorder.RecordTale(TaleDefOf.GaveBirth, mother, pawn);
                }
                if (mother.Spawned)
                {
                    FilthMaker.MakeFilth(mother.Position, mother.Map, ThingDefOf.Filth_AmnioticFluid, mother.LabelIndefinite(), 5);
                    if (mother.caller != null)
                    {
                        mother.caller.DoCall();
                    }
                    if (pawn.caller != null)
                    {
                        pawn.caller.DoCall();
                    }
                }
                if (self != null)
                {
                    mother.health.RemoveHediff(self);
                }
            }
            return(false);
        }