Пример #1
0
        public PcxFile GetPicture()
        {
            if (Type != DataType.Image)
            {
                return(null);
            }
            if (cachedPicture != null)
            {
                return(cachedPicture);
            }

            cachedPicture = new PcxFile();
            if (cachedPicture.Load(Data))
            {
                return(cachedPicture);
            }
            throw new System.Exception("unknown error");
        }
Пример #2
0
        public bool Load()
        {
            if (Ready)
            {
                return(true);
            }

            Archive = new DatFile(ArchiveFile);

            // unpack archive
            if (!Archive.Unpack())
            {
                Error = "Processing archive failed: " + Archive.Error;
                return(false);
            }

            // load frame pcx which contains the main game palette
            DatFileEntry framePcx = Archive.GetByName(PcxContainingMainPalette);

            if (framePcx == null)
            {
                Error = $"Unable to find '{PcxContainingMainPalette}'";
                return(false);
            }

            try
            {
                PcxFile pcx = framePcx.GetPicture();
                MainPalette    = (Color[])pcx.Palette.Clone();
                MainPalette[0] = Color.Transparent;
            }
            catch (Exception e)
            {
                Error = $"Failed to decode PCX image '{PcxContainingMainPalette}': {e.Message}";
                return(false);
            }

            Ready = true;
            return(true);
        }