Пример #1
0
        public bool isFunctionSupported(FuncType type)        //1暂停游戏,2进入用户中心,3进入论坛,4处理应用跳转(旧),5显示浮动工具栏,6隐藏浮动工具栏,7处理应用跳转(新)
        {
#if UNITY_IOS && !UNITY_EDITOR
            switch (type)
            {
            case FuncType.QUICK_SDK_FUNC_TYPE_ENTER_BBS:
                return(quicksdk_nativeIsFunctionTypeSupported(3));

            case FuncType.QUICK_SDK_FUNC_TYPE_ENTER_USER_CENTER:
                return(quicksdk_nativeIsFunctionTypeSupported(2));

            case FuncType.QUICK_SDK_FUNC_TYPE_SHOW_TOOLBAR:
                return(quicksdk_nativeIsFunctionTypeSupported(5));

            case FuncType.QUICK_SDK_FUNC_TYPE_HIDE_TOOLBAR:
                return(quicksdk_nativeIsFunctionTypeSupported(6));

            case FuncType.QUICK_SDK_FUNC_TYPE_PAUSED_GAME:
                return(quicksdk_nativeIsFunctionTypeSupported(1));

            case FuncType.QUICK_SDK_FUNC_TYPE_ENTER_CUSTOMER_CENTER:
                return(quicksdk_nativeIsFunctionTypeSupported(7));

            default:
                return(false);
            }
#elif UNITY_ANDROID && !UNITY_EDITOR
            QuickUnitySupportAndroid androidSupport = QuickUnitySupportAndroid.getInstance();
            return(androidSupport.isFuncSupport(type));
#else
            return(false);
#endif
        }
Пример #2
0
        public bool isFunctionTypeSupported(FuncType type)//1暂停游戏,2进入用户中心,3进入论坛,4处理应用跳转(旧),5显示浮动工具栏,6隐藏浮动工具栏,7处理应用跳转(新)
        {
#if UNITY_ANDROID && !UNITY_EDITOR
            QuickUnitySupportAndroid androidSupport = QuickUnitySupportAndroid.getInstance();
            return(androidSupport.isFuncSupport(type));
#else
            return(false);
#endif
        }