private static void createDimentionLineSets(List <_StraightDimentionSet> input, List <_StraightDimentionSet> output, TSD.ViewBase outputView) { foreach (_StraightDimentionSet inputDimSet in input) { TSD.PointList outputPoints = new TSD.PointList(); foreach (T3D.Point ip in inputDimSet._points) { T3D.Point op = __GeometryOperations.applyGlobalOffset(ip); outputPoints.Add(op); } bool found = false; _StraightDimentionSet outputDimSetCopy = null; foreach (_StraightDimentionSet outputDimSet in output) { if (inputDimSet._points.Count == outputDimSet._points.Count) { if (outputDimSet._points.Count != 0) { bool local = true; for (int i = 0; i < outputDimSet._points.Count; i++) { bool same = __GeometryOperations.compare2PointsNullTolerance(outputPoints[i], outputDimSet._points[i]); if (same == false) { local = false; break; } } if (local == true) { if (outputDimSet._first.UpDirection == inputDimSet._first.UpDirection) { found = true; outputDimSetCopy = outputDimSet; break; } } } } } if (found == false) { TSD.StraightDimensionSetHandler sds = new TSD.StraightDimensionSetHandler(); TSD.StraightDimensionSet outputDimSet = sds.CreateDimensionSet(outputView, outputPoints, inputDimSet._first.UpDirection, inputDimSet._set.Distance, inputDimSet._set.Attributes); outputDimSet.Distance = inputDimSet._set.Distance; outputDimSet.Modify(); } else { if (outputDimSetCopy != null) { outputDimSetCopy._set.Distance = inputDimSet._set.Distance; outputDimSetCopy._set.Modify(); } } } }
public void addOneObject(TSD.DrawingObject dro) { if (dro is TSD.Mark) { TSD.Mark current = dro as TSD.Mark; markHandler(current); } else if (dro is TSD.StraightDimensionSet) { TSD.StraightDimensionSet current = dro as TSD.StraightDimensionSet; _StraightDimentionSet temp = new _StraightDimentionSet(current); straightDimSets.Add(temp); } else if (dro is TSD.SectionMark) { TSD.SectionMark current = dro as TSD.SectionMark; _SectionMark temp = new _SectionMark(current); sectionMarks.Add(temp); } else if (dro is TSD.DetailMark) { TSD.DetailMark current = dro as TSD.DetailMark; detailMarks.Add(current); } else if (dro is TSD.Text) { TSD.Text current = dro as TSD.Text; txt.Add(current); } else if (dro is TSD.Arc) { TSD.Arc current = dro as TSD.Arc; arcs.Add(current); } else if (dro is TSD.Line) { TSD.Line current = dro as TSD.Line; lines.Add(current); } else if (dro is TSD.Polyline) { TSD.Polyline current = dro as TSD.Polyline; polylines.Add(current); } else if (dro is TSD.Circle) { TSD.Circle current = dro as TSD.Circle; circles.Add(current); } else if (dro is TSD.Cloud) { TSD.Cloud current = dro as TSD.Cloud; clouds.Add(current); } else if (dro is TSD.Rectangle) { TSD.Rectangle current = dro as TSD.Rectangle; rectangles.Add(current); } else if (dro is TSD.Polygon) { TSD.Polygon current = dro as TSD.Polygon; polygons.Add(current); } else if (dro is TSD.TextFile) { TSD.TextFile current = dro as TSD.TextFile; txtFiles.Add(current); } else if (dro is TSD.DwgObject) { TSD.DwgObject current = dro as TSD.DwgObject; dwgRefs.Add(current); } }