public void passToGame() { GameData.scores = new int[GameData.players]; CCSimpleAudioEngine.SharedEngine.StopEffect(mid); var newScene = new CCScene(Window); var silla = new Tablero(); newScene.AddChild(silla); Window.DefaultDirector.ReplaceScene(newScene); }
public void returnToMenu() { CCSimpleAudioEngine.SharedEngine.PlayEffect(soundChooce); var newScene = new CCScene(Window); var silla = new Tablero(); newScene.AddChild(silla); Window.DefaultDirector.ReplaceScene(newScene); }
public void passToGame(int i) { GameData.scores = new int[GameData.players]; CCSimpleAudioEngine.SharedEngine.StopEffect(mid); var newScene = new CCScene(Window); if(i == 1) { var silla = new SillaMusicalLayer(); newScene.AddChild(silla); Window.DefaultDirector.ReplaceScene(newScene); } else if (i == 2) { var dictado = new DictadoLayercs(); newScene.AddChild(dictado); Window.DefaultDirector.ReplaceScene(newScene); } else if (i == 3) { var maleta = new MaletaLayer(); newScene.AddChild(maleta); Window.DefaultDirector.ReplaceScene(newScene); } else { var tablero = new Tablero(); newScene.AddChild(tablero); Window.DefaultDirector.ReplaceScene(newScene); } }
private void ReturnToMenu() { CCSimpleAudioEngine.SharedEngine.PlayEffect("sounds/chooce"); var newScene = new CCScene(Window); var menu = new Tablero(); newScene.AddChild(menu); Window.DefaultDirector.ReplaceScene(newScene); }