public void passToGame()
 {
     GameData.scores = new int[GameData.players];
     CCSimpleAudioEngine.SharedEngine.StopEffect(mid);
     var newScene = new CCScene(Window);
     var silla = new Tablero();
     newScene.AddChild(silla);
     Window.DefaultDirector.ReplaceScene(newScene);
 }
        public void returnToMenu()
        {
            
            CCSimpleAudioEngine.SharedEngine.PlayEffect(soundChooce);
            var newScene = new CCScene(Window);
            var silla = new Tablero();
            newScene.AddChild(silla);
            Window.DefaultDirector.ReplaceScene(newScene);

        }
        public void passToGame(int i)
        {
            GameData.scores = new int[GameData.players];
            CCSimpleAudioEngine.SharedEngine.StopEffect(mid);
            var newScene = new CCScene(Window);
            if(i == 1)
            {
                var silla = new SillaMusicalLayer();
                newScene.AddChild(silla);
                Window.DefaultDirector.ReplaceScene(newScene);

            }
            else if (i == 2)
            {
                var dictado = new DictadoLayercs();
                newScene.AddChild(dictado);
                Window.DefaultDirector.ReplaceScene(newScene);

            }
            else if (i == 3)
            {
                var maleta = new MaletaLayer();
                newScene.AddChild(maleta);
                Window.DefaultDirector.ReplaceScene(newScene);

            }
            else
            {
                var tablero = new Tablero();
                newScene.AddChild(tablero);
                Window.DefaultDirector.ReplaceScene(newScene);
            }
        }
 private void ReturnToMenu()
 {
     CCSimpleAudioEngine.SharedEngine.PlayEffect("sounds/chooce");
     var newScene = new CCScene(Window);
     var menu = new Tablero();
     newScene.AddChild(menu);
     Window.DefaultDirector.ReplaceScene(newScene);
 }