Пример #1
0
        public override void gameIni()
        {
            ball  = new spriteCircle(this, "ball", "ball1", 50, 50, 25, 25);
            ball2 = new spriteCircle(this, "ball", "ball2", 20, 20, 200, 200);
            sprites.Add(ball);
            sprites.Add(ball2);
            s1 = new sound(this, "ring");
            //this.ps.Gravity = new FarseerGames.FarseerPhysics.Mathematics.Vector2 (0f,9.84f);//PHYSICS
            t1 = new text(this, "testFont", "This is a test");

            this.ps.Gravity = new FarseerGames.FarseerPhysics.Mathematics.Vector2(0f, 9.81f);
        }
Пример #2
0
        public override void gameIni()
        {
            ball = new spriteCircle(this,"ball","ball1" ,50, 50, 25, 25);
            ball2 = new spriteCircle(this, "ball","ball2", 20, 20, 200, 200);
            sprites.Add(ball);
            sprites.Add(ball2);
            s1 = new sound(this, "ring");
            //this.ps.Gravity = new FarseerGames.FarseerPhysics.Mathematics.Vector2 (0f,9.84f);//PHYSICS
            t1 = new text(this, "testFont", "This is a test");

            this.ps.Gravity = new FarseerGames.FarseerPhysics.Mathematics.Vector2(0f, 9.81f);
        }