public Waiter(Log log, int pizzas_x_table, int time_for_serving_a_pizza, Plate plate) { this.log = log; this.pizzas_x_table = pizzas_x_table; this.time_for_serving_a_pizza = time_for_serving_a_pizza; this.plate = plate; }
public void run(int log_level, int slices_x_pizza, int eaters_x_table, int slices_to_be_full, int time_for_eating_a_slice, int pizzas_x_table, int time_for_serving_a_pizza) { Log log = new Log(log_level); Console.WriteLine("INICIO"); Plate plate = new Plate(slices_x_pizza); Waiter waiter = new Waiter(log, pizzas_x_table, time_for_serving_a_pizza, plate); var table = new List <Eater>(); Console.WriteLine("Se sientan los comensales."); for (int i = 1; i <= eaters_x_table; i++) { table.Add(new Eater(log, i, slices_to_be_full, time_for_eating_a_slice, plate)); } Console.WriteLine("El camarero empieza a servir."); waiter.Start(); Console.WriteLine("Los comensales empiezan a comer."); foreach (Eater eater in table) { eater.Start(); } waiter.Finish(); Console.WriteLine("El camarero ha terminado."); foreach (Eater eater in table) { eater.Finish(); } Console.WriteLine("Los comensales han terminado de comer."); Console.WriteLine("FIN"); }
public Eater(Log log, int id, int slices_to_be_full, int time_for_eating_a_slice, Plate plate) { this.log = log; this.id = id; this.plate = plate; this.slices_to_be_full = slices_to_be_full; this.time_for_eating_a_slice = time_for_eating_a_slice; }