Пример #1
0
        public override void OnExit()
        {
            Destroy(_menu.gameObject);
            _menu = null;

            base.OnExit();
        }
Пример #2
0
        public override void OnEnter()
        {
            base.OnEnter();

            _menu = Instantiate(_menuPrefab, UIManager.Instance.UIContainer.transform);
        }