Пример #1
0
 public void ProcessRobotProc(pb.GS2CRobotProc msg)
 {
     Debug.Log("ProcessRobotProc, procRobot=" + msg.procPlayer + ", beProcPlayer=" + msg.beProcPlayer + ", type=" + msg.procType.ToString());
     //更新牌信息
     updatePaiByCardList(msg.cardList);
     //处理操作动画
     EventDispatcher.TriggerEvent <int, int, pb.ProcType>(EventDefine.RobotProc, msg.procPlayer, msg.beProcPlayer, msg.procType);
 }
Пример #2
0
    public void RevMsgGS2CRobotProc(int pid, byte[] msgBuf, int msgSize)
    {
        Debug.Log("==>> RevMsgGS2CRobotProc");
        Stream stream = new MemoryStream(msgBuf);

        pb.GS2CRobotProc msg = ProtoBuf.Serializer.Deserialize <pb.GS2CRobotProc>(stream);
        BattleManager.Instance.ProcessRobotProc(msg);
    }