public void AddTorso(Torso torsoInput) { if (Torso == null) { Torso = torsoInput; } if (torsoInput.Energy < Torso.Energy) { Torso = torsoInput; } }
static void Main(string[] args) { long maxEnergy = long.Parse(Console.ReadLine()); Robot robot = new Robot(); robot.Energy = maxEnergy; while (true) { string[] tokens = Console.ReadLine() .Split(); if (tokens[0] == "Assemble!") { break; } switch (tokens[0]) { case "Head": Head newHead = new Head ( int.Parse(tokens[1]), int.Parse(tokens[2]), tokens[3] ); robot.AddHead(newHead); break; case "Torso": Torso newTorso = new Torso ( int.Parse(tokens[1]), double.Parse(tokens[2]), tokens[3] ); robot.AddTorso(newTorso); break; case "Arm": Arm newArm = new Arm ( int.Parse(tokens[1]), int.Parse(tokens[2]), int.Parse(tokens[3]) ); robot.AddArm(newArm); break; case "Leg": Leg newLeg = new Leg ( int.Parse(tokens[1]), int.Parse(tokens[2]), int.Parse(tokens[3]) ); robot.AddLeg(newLeg); break; } } Console.WriteLine(robot.ToString()); }