Пример #1
0
 public Game(GraphicsContextFlags flags)
 {
     host          = new WindowsGameHost(this, flags);
     host.Idle    += onHostIdle;
     host.Exiting += (sender, args) => { OnExiting(this, args); };
 }
Пример #2
0
 /// <summary>
 /// Creates the <see cref="Storage"/> where this <see cref="Game"/> will reside.
 /// </summary>
 /// <param name="host">The <see cref="GameHost"/>.</param>
 /// <param name="defaultStorage">The default <see cref="Storage"/> to be used if a custom <see cref="Storage"/> isn't desired.</param>
 /// <returns>The <see cref="Storage"/>.</returns>
 protected internal virtual Storage CreateStorage(GameHost host, Storage defaultStorage) => defaultStorage;