Пример #1
0
        public static Boolean AcceptMember(Member user, Team team, OnGameContext _db)
        {
            try
            {
                var teamRecruit = from t in _db.teamRecruits
                                 where t.memberID.ID == user.ID && t.teamID.ID == team.ID
                                 select t;
                if (teamRecruit.Count() == 1)
                {
                    TeamRecruit tp = teamRecruit.First();
                    if (teamRecruit.Count() == 1)
                    {
                        try
                        {
                            _db.teamRecruits.Remove(_db.teamRecruits.Find(tp.ID));
                            _db.teamPlayers.Add(new TeamPlayer{
                               status = 2,
                               memberID = _db.members.Find(user.ID),
                               teamID = _db.teams.Find(team.ID)
                            });
                        }
                        catch (NullReferenceException NullEx)
                        {
                            Trace.WriteLine(NullEx.StackTrace);
                        }
                        _db.SaveChanges();

                        return true;
                    }
                }
                return false;
            }
            catch (Exception ex)
            {
                Trace.WriteLine(ex.StackTrace);
                return false;
            }
        }
Пример #2
0
        public static Boolean UpdateTeam(string description, Team model, OnGameContext _db)
        {
            Boolean success = false;

            Team teamDB = _db.teams.Find(model.ID);
            if (teamDB != null)
            {
                try
                {
                    teamDB.description = description;
                    _db.Entry(teamDB).State = EntityState.Modified;
                    _db.SaveChanges();
                    success = true;
                }
                catch (Exception ex)
                {
                    Trace.WriteLine(ex.Message);
                }
            }
            return success;
        }
Пример #3
0
 public static Boolean LeaveTeam(Member user, Team team, OnGameContext _db)
 {
     try
     {
         var teamPlayer = from t in _db.teamPlayers
                          where t.memberID.ID == user.ID && t.teamID.ID == team.ID
                          select t;
         if (teamPlayer.Count() == 1)
         {
             TeamPlayer tp = teamPlayer.First();
             if (tp.status == 3)
             {
                 var teamPlayers = from tps in _db.teamPlayers
                                   where tps.teamID.ID == team.ID
                                   select tps;
                 if (teamPlayers.Count() > 0)
                 {
                     try
                     {
                         teamPlayers.ToList<TeamPlayer>().ForEach(row => _db.teamPlayers.Remove(row));
                     }
                     catch (NullReferenceException NullEx)
                     {
                         Trace.WriteLine(NullEx.StackTrace);
                     }
                     _db.SaveChanges();
                 }
                 return true;
             }
             else {
                 _db.teamPlayers.Remove(teamPlayer.First());
                 _db.SaveChanges();
                 return true;
             }
         }
         else {
             return false;
         }
     }
     catch (Exception ex)
     {
         Trace.WriteLine(ex.StackTrace);
         return false;
     }
 }
Пример #4
0
 public static Boolean KickMember(Member user, Team team, OnGameContext _db)
 {
     try
     {
         var teamPlayer = from t in _db.teamPlayers
                          where t.memberID.ID == user.ID && t.teamID.ID == team.ID
                          select t;
         if (teamPlayer.Count() == 1)
         {
             TeamPlayer tp = teamPlayer.First();
             if (tp.status != 3)
             {
                 try
                 {
                     _db.teamPlayers.Remove(_db.teamPlayers.Find(tp.ID));
                 }
                 catch (NullReferenceException NullEx)
                 {
                     Trace.WriteLine(NullEx.StackTrace);
                 }
                 _db.SaveChanges();
                 return true;
             }
         }
         return false;
     }
     catch (Exception ex)
     {
         Trace.WriteLine(ex.StackTrace);
         return false;
     }
 }
Пример #5
0
 public static Boolean JoinTeam(Member user,Team team ,OnGameContext _db)
 {
     try {
         var teamRecruitModel = from t in _db.teamRecruits
                                where t.memberID.ID == user.ID && t.teamID.ID == team.ID
                                select t;
         if (teamRecruitModel.Count() == 0)
         {
             var teamPlayer = from tp in _db.teamPlayers
                              where tp.memberID.ID == user.ID && tp.teamID.ID == team.ID
                              select tp;
             if (teamPlayer.Count() == 0)
             {
                 _db.teamRecruits.Add(new TeamRecruit
                 {
                     memberID = _db.members.Find(user.ID),
                     teamID = _db.teams.Find(team.ID)
                 });
                 _db.SaveChanges();
                 return true;
             }
         }
         return false;
     }catch(Exception ex){
         Trace.WriteLine(ex.Message);
         return false;
     }
 }