Пример #1
0
        public static void BindAttributes(ofElement element)
        {
            if (element == null)
            {
                return;
            }

            var type = element.GetType();

            if (_binder.TryGetValue(type, out var binder))
            {
                binder(element);
                return;
            }

            var x = Expression.Parameter(typeof(ofElement));
            var y = Expression.Variable(type, nameof(element));

            binder = Expression.Lambda <Action <ofElement> >(
                Expression.Block(new[] { y },
                                 Expression.Assign(y, Expression.Convert(x, type)),
                                 BuildBinder(type, y)),
                x)
                     .CompileSafe();

            (_binder[type] = binder)(element);
        }
Пример #2
0
        bool CanRender(ofElement element)
        {
            if (element == null)
            {
                return(false);
            }

            if (Element == null || ReferenceEquals(element, Element))
            {
                return(true);
            }

            return(element.GetType() == Element.GetType() && KeysEqual(element, Element));
        }
Пример #3
0
        internal bool Set(ofNode node, EffectDelegate effect, object[] dependencies)
        {
            var pending = _node == null || dependencies?.Length == 0 || !Utils.ObjectsEqual(_dependencies, dependencies);

            _node         = node;
            _element      = node.Element;
            _dependencies = dependencies;
            _effect       = effect;

            node.LocalEffects.Add(this);

            if (pending)
            {
                node.Root.PendingEffects.Enqueue(this);
            }

            return(pending);
        }
Пример #4
0
 static bool KeysEqual(ofElement a, ofElement b) => a.Key == b.Key || a.Key != null && a.Key.Equals(b.Key);
Пример #5
0
        /// <summary>
        /// Renders the given element.
        /// </summary>
        public virtual RenderResult RenderElement(ofElement element)
        {
            bool shouldRender;

            // remove first to avoid infinite rerender loop
            lock (Root.RerenderNodes)
                shouldRender = Root.RerenderNodes.Remove(this);

            if (_disposed)
            {
                return(RenderResult.Mismatch);
            }

            if (!CanRender(element))
            {
                return(RenderResult.Mismatch);
            }

            shouldRender = shouldRender || AlwaysInvalid || Element == null || Element.ShouldComponentUpdate(element);

            if (!shouldRender)
            {
                Root.Diagnostics?.OnNodeRenderSkipped(this);

                return(RenderResult.Skipped);
            }

            // enable hooks
            _hooks = 0;

            try
            {
                using (element.Bind(this))
                {
                    Root.Diagnostics?.OnNodeRendering(this);

                    var result = element.RenderSubtree();

                    if (result && ofElement.IsHookValidated)
                    {
                        if (_lastHook == null)
                        {
                            _lastHook = _hooks;
                        }

                        else if (_lastHook != _hooks)
                        {
                            throw new InvalidOperationException($"The number of hooks ({_hooks}) does not match with the previous render ({_lastHook}). " +
                                                                "See https://reactjs.org/docs/hooks-rules.html for rules about hooks.");
                        }
                    }

                    return(result
                        ? RenderResult.Rendered
                        : RenderResult.Skipped);
                }
            }
            catch (Exception e)
            {
                Root.Diagnostics?.OnException(e);
                throw;
            }
            finally
            {
                _hooks = null;
            }
        }