public void SetReturnValue(sbyte[] buffer, int ofs, int count) { if (buffer == null) { this.SetReturnValue(NSJSValue.Null(this.VirtualMachine)); return; } this.SetReturnValue(NSJSInt8Array.New(this.VirtualMachine, buffer, ofs, count)); }
public void Add(sbyte *buffer, int count) { if (buffer == null) { this.Add(NSJSValue.Null(this.VirtualMachine)); return; } this.Add(NSJSInt8Array.New(this.VirtualMachine, buffer, count)); }