public bool SendString(string SendString)
        {
            bool bSuccess = false;

            lock (this)
            {
                if (socketStream != null)
                {
                    try
                    {
                        byte[] SendBytes = Encoding.UTF8.GetBytes(SendString);
                        byte[] bFormFeed = new byte[] { (byte)0x0c };

                        RSMPGS.Statistics["TxPackets"]++;
                        RSMPGS.Statistics["TxBytes"] += SendBytes.GetLength(0);

                        switch (SocketServer.TcpSocket.WrapMethod)
                        {
                        case cTcpHelper.WrapMethod_None:
                            SendByteArray(SendBytes, 0, SendBytes.GetLength(0), true, false);
                            break;

                        case cTcpHelper.WrapMethod_LengthPrefix:
                            // Determine packet length
                            byte[] PacketLength = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(SendBytes.GetLength(0)));
                            SendByteArray(PacketLength, 0, PacketLength.GetLength(0), true, true);
                            SendByteArray(SendBytes, 0, SendBytes.GetLength(0), false, false);
                            RSMPGS.Statistics["TxBytes"] += PacketLength.GetLength(0);
                            break;

                        case cTcpHelper.WrapMethod_FormFeed:
                            SendByteArray(SendBytes, 0, SendBytes.GetLength(0), true, false);
                            SendByteArray(bFormFeed, 0, 1, false, false);
                            RSMPGS.Statistics["TxBytes"] += 1;
                            break;
                        }
                        bSuccess = true;
                    }
                    catch (Exception e)
                    {
                        RSMPGS.SysLog.SysLog(cSysLogAndDebug.Severity.Error, "Could not send data: " + e.Message);
                        SocketServer.Disconnect();
                    }
                }
            }

            return(bSuccess);
        }
Пример #2
0
        public void Disconnect()
        {
            switch (ConnectionMethod)
            {
            case ConnectionMethod_SocketServer:
                TcpSocketServer.Disconnect();
                break;

            case ConnectionMethod_SocketClient:
                TcpSocketClient.Disconnect();
                break;
            }
        }