private void method_0( Polyline4D result, double startParam, double endParam, Class455.Class462 polylineInfo) { Polyline3D polyline3D0 = polylineInfo.polyline3D_0; int count = polyline3D0.Count; int num1 = (int)System.Math.Floor(startParam); double parameter1 = startParam - (double)num1; int num2 = (int)System.Math.Floor(endParam); double parameter2 = endParam - (double)num2; if (startParam > endParam) { num2 += count; } result.Add(this.matrix4D_0.TransformTo4D(Class455.smethod_0(polyline3D0[num1 % count], polyline3D0[(num1 + 1) % count], parameter1))); for (int index = num1 + 1; index <= num2; ++index) { result.Add(this.matrix4D_0.TransformTo4D(polyline3D0[index % count])); } if (parameter2 <= 0.0) { return; } result.Add(this.matrix4D_0.TransformTo4D(Class455.smethod_0(polyline3D0[num2 % count], polyline3D0[(num2 + 1) % count], parameter2))); }
private static Point3D smethod_1(Polyline3D polyline, double parameter) { int num = (int)System.Math.Floor(parameter); return(Class455.smethod_0(polyline[num % polyline.Count], polyline[(num + 1) % polyline.Count], parameter - (double)num)); }