Пример #1
0
        protected override void Verify(Component comp)
        {
            AtlasLoader l = comp as AtlasLoader;

            foreach (AtlasLoader.AtlasPair a in l.atlases)
            {
                if (a.dst.replacement != null)
                {
                    Object obj = null;
                    switch (a.dst.replacement)
                    {
                    case UIAtlas inst:
                        obj = inst.gameObject;
                        break;

                    case NGUIAtlas asset:
                        obj = asset;
                        break;
                    }
                    if (AssetBundlePath.inst.IsCdnAsset(obj))
                    {
                        a.dst.replacement = null;
                        EditorUtil.SetDirty(a.dst);
                    }
                    else
                    {
                        log.Log("The reference of {0} is not CDN asset".Format(AssetDatabase.GetAssetPath(obj)));
                    }
                }
            }
        }
        protected override void VerifyComponent(Component comp)
        {
            AtlasLoader l = comp as AtlasLoader;

            foreach (AtlasLoader.AtlasPair a in l.atlases)
            {
                if (a.dst.replacement != null)
                {
                    if (AssetBundlePath.inst.IsCdnAsset(a.dst.replacement.gameObject))
                    {
                        a.dst.replacement = null;
                        BuildScript.SetDirty(a.dst);
                    }
                    else
                    {
                        AddErrorFormat("The reference of {0} is not CDN asset", AssetDatabase.GetAssetPath(a.dst.replacement.gameObject));
                    }
                }
            }
        }