public ChunkProviderClient(World par1World)
 {
     ChunkMapping = new LongHashMap();
     Field_889_c  = new List <Chunk>();
     BlankChunk   = new EmptyChunk(par1World, 0, 0);
     WorldObj     = par1World;
 }
 public BiomeCache(WorldChunkManager par1WorldChunkManager)
 {
     LastCleanupTime = 0L;
     CacheMap        = new LongHashMap();
     Cache           = new List <BiomeCacheBlock>();
     ChunkManager    = par1WorldChunkManager;
 }
Пример #3
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 public ChunkProvider(World par1World, IChunkLoader par2IChunkLoader, IChunkProvider par3IChunkProvider)
 {
     droppedChunksSet = new List <long>();
     chunkMap         = new LongHashMap();
     chunkList        = new List <Chunk>();
     emptyChunk       = new EmptyChunk(par1World, 0, 0);
     worldObj         = par1World;
     chunkLoader      = par2IChunkLoader;
     chunkProvider    = par3IChunkProvider;
 }
Пример #4
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 public int GetHashCode()
 {
     return(LongHashMap.GetHashCode(Key));
 }