public OptionsForm( Engine engine, Options options, Categories categories ) { _engine = engine; _categories = categories; _options = options; InitializeComponent(); }
public CustomUI(Engine engine, Categories categories, Options options ) { // the engine. _engine = engine; // the categories. _categories = categories; // the options _options = options; }
public MagnetMailItemForm( Engine engine, Outlook._MailItem mailItem, Categories categories ) { // InitializeComponent(); // the engine to create new categories. _engine = engine; // the categories _categories = categories; // the mail item _mailItem = mailItem; }
public MagnetForm( Engine engine, Categories categories, Magnet magnet ) { // InitializeComponent(); // the engine to create new categories. _engine = engine; // the category we working with. GivenMagnet = magnet; // the categories _Categories = categories; }
public CategoriesForm( Categories categories, Engine engine) { _engine = engine; _categories = categories; InitializeComponent(); }
/// <summary> /// Guess the posible new category id /// </summary> /// <param name="mailItem">the mail item itself.</param> /// <param name="categories">the categories tool we will use to re-categorise</param> /// <param name="currentCategoryId">The current value of the category</param> /// <returns>Categories.CategorizeResponse the new id or -1 if we don't know.</returns> protected async Task<Categories.CategorizeResponse> GuessPosibleCategory( _MailItem mailItem, int currentCategoryId, Categories categories ) { var guessCategoryResponse = new Categories.CategorizeResponse { CategoryId = 0, WasMagnetUsed = false }; if ( !_options.ReCheckIfCtrlKeyIsDown || (Control.ModifierKeys & Keys.Control) != Keys.Control) { // if we do not want to check options, then we don't want to do that. if ( !_options.ReCheckCategories ) { return guessCategoryResponse; } // if we currently have a category and we only want to check the // unknown categories, then we musn't check. if (currentCategoryId != -1 && _options.CheckIfUnownCategory) { return guessCategoryResponse; } } var currentCursor = Cursor.Current; Cursor.Current = Cursors.WaitCursor; try { // guess where it could be going to now. if (mailItem != null) { guessCategoryResponse = await categories.CategorizeAsync(mailItem).ConfigureAwait(false); } } catch (Exception) { // @todo we need to log that there was an issue. guessCategoryResponse = new Categories.CategorizeResponse { CategoryId = 0, WasMagnetUsed = false }; } // reset the cursor. Cursor.Current = currentCursor; // add a debug message. Debug.WriteLine(guessCategoryResponse.CategoryId != currentCategoryId ? $"My new classifying guess for this message is : {guessCategoryResponse.CategoryId}" : $"My classifying guess for this message is category remains the same : {guessCategoryResponse.CategoryId}"); // return what we found return guessCategoryResponse; }