//-------∽-★-∽------∽-★-∽--------∽-★-∽数据操作∽-★-∽--------∽-★-∽------∽-★-∽--------// /// <summary> /// 添加倒计时 /// </summary> /// <param name="id_"></param> /// <param name="time_"></param> public void AddTime(object id_, float time_) { if (time_ <= 0) { RemoveTime(id_); return; } CountTimeInfo info; if (m_id2info.ContainsKey(id_)) { info = m_id2info[id_]; info.CdTime = time_; } else { info = new CountTimeInfo(id_, time_); AddInfo(info); } }
private void AddInfo(CountTimeInfo info_) { if (m_id2info.ContainsKey(info_.Id)) { return; } m_id2info[info_.Id] = info_; ++m_infoNum; if (m_infoNum == 1) { m_nfyTime = m_nfyDelay; if (m_isAutoUpdate) { SetupEvent(); } } NotifyWithInfo(COUNT_TIMER_EVENT.ADD, info_); }
/// <summary> /// 移除倒计时 /// </summary> /// <param name="id_"></param> /// <returns></returns> public bool RemoveTime(object id_) { if (!m_id2info.ContainsKey(id_)) { return(false); } CountTimeInfo info = m_id2info[id_]; m_id2info.Remove(id_); --m_infoNum; if (m_infoNum == 0) { if (m_isAutoUpdate) { ClearEvent(); } } NotifyWithInfo(COUNT_TIMER_EVENT.REMOVE, info); return(true); }
private void NotifyWithInfo(string type_, CountTimeInfo info_) { NotifyWithEvent(type_, info_); }