Пример #1
0
        static void __Clear()
        {
            m_keyboard.Clear();

            m_subject.DetachAll();

            m_autoRelease.Excute();

            m_resMgr.Clear();
            m_soundMgr.Clear();

            //对象池清除
            m_classPools.Clear();
            m_classPools = null;

            //单例清除
            TimerMgr.inst.Clear();
            ActionMgr.inst.Clear();

            UserPrefs.Clear();
            Refer.ClearNotify();


            GameObject.Destroy(m_appBhv);
            m_appBhv = null;

            m_gRoot = null;

            m_onLateUpdate = null;
            m_onUpdate     = null;
            m_onGui        = null;

            if (m_trash)
            {
                m_trash = GameObjUtil.Delete(m_trash);
            }
        }