/// <summary> /// Get the Euler angles of a link /// </summary> /// <param name="linkindex"></param> /// <returns>Returns Euler angles as: Pitch, Yaw, Roll</returns> public EulerParams linkAngles(int linkindex) { int i, j, rowsc = 0, colsc = 0; double[] angles = new double[3]; double[][] R = new double[4][]; for (i = 0; i < 4; i++) { R[i] = new double[4]; for (j = 0; j < 4; j++) { R[i][j] = links[linkindex].T[i][j]; } } for (i = linkindex - 1; i > 0; i--) { R = ArmLink.mulMatrices(links[i].T, R, 4, 4, 4, ref rowsc, ref colsc); } EulerParams p = new EulerParams(); p.Yaw = Math.Atan2(-R[2][0], Math.Sqrt(Math.Pow(R[0][0], 2) + Math.Pow(R[1][0], 2))); // yaw (about y) p.Pitch = Math.Atan2(R[1][0] / Math.Cos(angles[1]), R[0][0] / Math.Cos(angles[1])); // pitch (about x) p.Roll = Math.Atan2(R[2][1] / Math.Cos(angles[1]), R[2][2] / Math.Cos(angles[1])); // roll (about z) return(p); }
private void button4_Click(object sender, EventArgs e) { if (arm == null) { return; } int angdeg = (int)Link1RateNumeric.Value; double angle = angdeg * Math.PI / 180; arm.links[1] = ArmLink.rotateY(arm.links[1], angle); g.Clear(Color.White); arm.drawArmcyl(xdim, ydim, g); double[][] effector = arm.linkPosition(6); Link1AngleText.Text = Convert.ToString(arm.links[1].angley * 180 / Math.PI); double x = effector[0][0]; double y = effector[1][0]; double z = effector[2][0]; String str = Convert.ToString(x) + " , " + Convert.ToString(y) + " , " + Convert.ToString(z); effectorPositionText.Text = str; //double[] orientation = arm.linkAngles(6); //yawText.Text = Convert.ToString(orientation[0]*180/Math.PI); //pitchText.Text = Convert.ToString(orientation[1]*180/Math.PI); //rollText.Text = Convert.ToString(orientation[2]*180/Math.PI); EulerParams effectorOrientation = arm.linkAngles(6); yawText.Text = Convert.ToString(effectorOrientation.Yaw * 180 / Math.PI); pitchText.Text = Convert.ToString(effectorOrientation.Pitch * 180 / Math.PI); rollText.Text = Convert.ToString(effectorOrientation.Roll * 180 / Math.PI); if (connected) { if (alligned) { String cmd; if (Servo0BaseIndexRadio.Checked) { cmd = " #0 P"; } else { cmd = " #1 P"; } int basepos = RobotArm.baseServo(arm.links[1].angley); cmd += Convert.ToString(basepos); cmd += " T1000\r"; serialPort1.Write(cmd); } } }
private void timer1_Tick(object sender, EventArgs e) { clockticks++; if (clockticks <= trajectory.len) { if (trajectory.moves[clockticks - 1].Dbase != 0) { arm.links[1] = ArmLink.rotateY(arm.links[1], trajectory.moves[clockticks - 1].Dbase); } if (trajectory.moves[clockticks - 1].Dth1 != 0) { arm.links[2] = ArmLink.rotateZ(arm.links[2], trajectory.moves[clockticks - 1].Dth1); } if (trajectory.moves[clockticks - 1].Dth2 != 0) { arm.links[3] = ArmLink.rotateZ(arm.links[3], trajectory.moves[clockticks - 1].Dth2); } if (trajectory.moves[clockticks - 1].Dth3 != 0) { arm.links[4] = ArmLink.rotateZ(arm.links[4], trajectory.moves[clockticks - 1].Dth3); } g.Clear(Color.White); arm.drawArmcyl(xdim, ydim, g); double[][] effector = arm.linkPosition(6); Link1AngleText.Text = Convert.ToString(arm.links[1].angley * 180 / Math.PI); Link2AngleText.Text = Convert.ToString(arm.links[2].anglez * 180 / Math.PI); Link3AngleText.Text = Convert.ToString(arm.links[3].anglez * 180 / Math.PI); Link4AngleText.Text = Convert.ToString(arm.links[4].anglez * 180 / Math.PI); double x = effector[0][0]; double y = effector[1][0]; double z = effector[2][0]; String str = Convert.ToString(x) + " , " + Convert.ToString(y) + " , " + Convert.ToString(z); effectorPositionText.Text = str; EulerParams orientation = arm.linkAngles(6); yawText.Text = Convert.ToString(orientation.Yaw * 180 / Math.PI); pitchText.Text = Convert.ToString(orientation.Pitch * 180 / Math.PI); rollText.Text = Convert.ToString(orientation.Roll * 180 / Math.PI); if (alligned) { String cmd; // link#1 motion command if (Servo0BaseIndexRadio.Checked) { cmd = " #0 P"; } else { cmd = " #1 P"; } int basepos = RobotArm.baseServo(arm.links[1].angley); cmd += Convert.ToString(basepos); cmd += " T1000\r"; serialPort1.Write(cmd); // link #2 motion command if (Servo0BaseIndexRadio.Checked) { cmd = " #1 P"; } else { cmd = " #2 P"; } int link2pos = RobotArm.link2Servo(arm.links[2].anglez); cmd += Convert.ToString(link2pos); cmd += " T1000\r"; serialPort1.Write(cmd); // link #3 motion command if (Servo0BaseIndexRadio.Checked) { cmd = "#2 P"; } else { cmd = " #3 P"; } int link3pos = RobotArm.link3Servo(arm.links[3].anglez); cmd += Convert.ToString(link3pos); cmd += " T1000\r"; serialPort1.Write(cmd); // link #4 motion command if (Servo0BaseIndexRadio.Checked) { cmd = " #3 P"; } else { cmd = " #4 P"; } int link4pos = RobotArm.link4Servo(arm.links[4].anglez); cmd += Convert.ToString(link4pos); cmd += " T1000\r"; serialPort1.Write(cmd); } } else { moving = false; timer1.Enabled = false; } }