void AddSoundGroup(SoundGroup soundGroup) { // Debug.Log("Add SoundGroup : " + soundGroup.Name); RegisterSound(soundGroup.Name, soundGroup); foreach (SoundSchema sound in soundGroup.Sounds) { _sb.Append(soundGroup.Name); _sb.Append(SoundGroup.SEPARATOR); _sb.Append(sound.Name); var name = _sb.ToString(); _sb.Clear(); RegisterSound(name, sound); } }
public void Clear() { basic = new SoundGroup("Basic"); groups.Clear(); }
virtual public void CreateDefaultList() { basic = new SoundGroup("Basic"); groups = new List <SoundGroup>(); }