public CameraMan(Game game, Camera camera, GameObject star1) : base(game) { m_Camera = camera; m_Star1 = star1; }
/// <summary> /// Add a new game object to the map /// </summary> /// <param name="gameObject"></param> public void addGameObject(GameObject gameObject) { this.Components.Add(gameObject); }
public DoubleTrackingCameraMan(Game game, Camera camera, GameObject star1, GameObject star2) : base(game, camera, star1) { m_Star2 = star2; }