internal override void Load() { _request = Versions.LoadAssetBundleFromFileAsync(url); if (_request == null) { error = url + " LoadFromFile failed."; return; } loadState = LoadState.LoadAssetBundle; }
internal override void Load() { _request = Versions.LoadAssetBundleFromFileAsync(url); if (_request == null) { error = url + " LoadFromFile failed."; return; } loadState = LoadState.LoadAssetBundle; }