Пример #1
0
		public void Argb16Color4 (Boolean t, Byte r, Byte g, Byte b) {
			var color = new libtrx.Argb16Color4 (t, r, g, b);
			Console.WriteLine ("R: {0}/{1}", color.R, r);
			Console.WriteLine ("G: {0}/{1}", color.G, g);
			Console.WriteLine ("B: {0}/{1}", color.B, b);
			Assert.That (t == color.Transparent, "Transparency check failed");
			Assert.That (Math.Abs (r - color.R) <= 7, string.Format ("R check failed: Error was {0}", r - color.R));
			Assert.That (Math.Abs (g - color.G) <= 7, "G check failed");
			Assert.That (Math.Abs (b - color.B) <= 7, "B check failed");
		}
Пример #2
0
        public void Argb16Color4(Boolean t, Byte r, Byte g, Byte b)
        {
            var color = new libtrx.Argb16Color4(t, r, g, b);

            Console.WriteLine("R: {0}/{1}", color.R, r);
            Console.WriteLine("G: {0}/{1}", color.G, g);
            Console.WriteLine("B: {0}/{1}", color.B, b);
            Assert.That(t == color.Transparent, "Transparency check failed");
            Assert.That(Math.Abs(r - color.R) <= 7, string.Format("R check failed: Error was {0}", r - color.R));
            Assert.That(Math.Abs(g - color.G) <= 7, "G check failed");
            Assert.That(Math.Abs(b - color.B) <= 7, "B check failed");
        }
Пример #3
0
		/// <summary>
		/// Initializes a new instance of the <see cref="libtr.TexTile16"/> struct.
		/// </summary>
		/// <param name="tiles">The tiles.</param>
		public TexTile16 (Argb16Color4 [] tiles) : this () {
			fixed (UInt16 *ptr = Tiles) {
				for (var i = 0; i < Math.Min (tiles.Length, 65536); i++)
					*(ptr + i) = tiles [i].Value;
			}
		}