private static extern int zplay_PlayLoop( uint objptr, int fFormatStartTime, ref TStreamTime pStartTime, int fFormatEndTime, ref TStreamTime pEndTime, uint nNumOfCycles, uint fContinuePlaying);
private static extern int zplay_SlideVolume( uint objptr, TTimeFormat fFormatStart, ref TStreamTime pTimeStart, int nStartVolumeLeft, int nStartVolumeRight, TTimeFormat fFormatEnd, ref TStreamTime pTimeEnd, int nEndVolumeLeft, int nEndVolumeRight);
public bool PlayLoop( TTimeFormat TimeFormatStart, ref TStreamTime StartPosition, TTimeFormat TimeFormatEnd, ref TStreamTime EndPosition, uint NumberOfCycles, bool ContinuePlaying) { uint fContinuePlaying = !ContinuePlaying ? 0U : 1U; return(ZPlay.zplay_PlayLoop(this.objptr, Convert.ToInt32((int)TimeFormatStart), ref StartPosition, Convert.ToInt32((int)TimeFormatEnd), ref EndPosition, NumberOfCycles, fContinuePlaying) == 1); }
public bool SlideVolume( TTimeFormat TimeFormatStart, ref TStreamTime TimeStart, int StartVolumeLeft, int StartVolumeRight, TTimeFormat TimeFormatEnd, ref TStreamTime TimeEnd, int EndVolumeLeft, int EndVolumeRight) { return(ZPlay.zplay_SlideVolume(this.objptr, TimeFormatStart, ref TimeStart, StartVolumeLeft, StartVolumeRight, TimeFormatEnd, ref TimeEnd, EndVolumeLeft, EndVolumeRight) == 1); }
public AudioControl(bool usesTimer) { this.player = new ZPlay(); this.info = new TStreamInfo(); this.status = new TStreamStatus(); this.time = new TStreamTime(); this.timer = usesTimer ? new System.Windows.Forms.Timer() : null; if (this.timer != null) { this.timer.Interval = 100; this.timer.Tick += new EventHandler(timer_Tick); } }
public bool Seek(TTimeFormat TimeFormat, ref TStreamTime Position, TSeekMethod MoveMethod) { return zplay_Seek(objptr, TimeFormat, ref Position, MoveMethod) == 1; }
public void GetPosition(ref TStreamTime time) { zplay_GetPosition(objptr, ref time); }
private void Button11_Click(object sender, System.EventArgs e) { TStreamTime startpos = new TStreamTime(); TStreamTime endpos = new TStreamTime(); player.GetPosition(ref startpos); endpos.sec = System.Convert.ToUInt32(startpos.sec + 2); player.PlayLoop(TTimeFormat.tfSecond, ref startpos, TTimeFormat.tfSecond, ref endpos, 3, true); }
private static extern void zplay_GetPosition(uint objptr, ref TStreamTime pTime);
private extern static int zplay_Seek(uint objptr, TTimeFormat fFormat, ref TStreamTime pTime, TSeekMethod nMoveMethod);
public bool PlayLoop(TTimeFormat TimeFormatStart, ref TStreamTime StartPosition, TTimeFormat TimeFormatEnd, ref TStreamTime EndPosition, uint NumberOfCycles, bool ContinuePlaying) { uint continueplay = 0; if (ContinuePlaying) { continueplay = 1; } else { continueplay = 0; } return zplay_PlayLoop(objptr, System.Convert.ToInt32((int)(TimeFormatStart)), ref StartPosition, System.Convert.ToInt32((int)(TimeFormatEnd)), ref EndPosition, NumberOfCycles, continueplay) == 1; }
private extern static void zplay_GetPosition(uint objptr, ref TStreamTime pTime);
private static extern int zplay_Seek( uint objptr, TTimeFormat fFormat, ref TStreamTime pTime, TSeekMethod nMoveMethod);
private void Timer1_Tick(object sender, System.EventArgs e) { TStreamTime pos = new TStreamTime(); player.GetPosition(ref pos); if(ProgressBar1.Maximum > pos.sec) ProgressBar1.Value = System.Convert.ToInt32((int)(pos.sec)); position.Text = System.String.Format("{0,2:G}", pos.hms.hour) + " : " + System.String.Format("{0,2:G}", pos.hms.minute) + " : " + System.String.Format("{0,2:G}", pos.hms.second) + " : " + System.String.Format("{0,3:G}", pos.hms.millisecond); TStreamStatus Status = new TStreamStatus(); player.GetStatus(ref Status); statuslabel1.Text = "Eq:" + System.Environment.NewLine + "Fade:" + System.Environment.NewLine + "Echo:" + System.Environment.NewLine + "Bitrate:" + System.Environment.NewLine + "Vocal cut:" + System.Environment.NewLine + "Side cut:"; statuslabel2.Text = "Loop:" + System.Environment.NewLine + "Reverse:" + System.Environment.NewLine + "Play:" + System.Environment.NewLine + "Pause:" + System.Environment.NewLine + "Channel mix:" + System.Environment.NewLine + "Load:"; statusvalue1.Text = System.Convert.ToString(Status.fEqualizer) + System.Environment.NewLine + System.Convert.ToString(Status.fSlideVolume) + System.Environment.NewLine + System.Convert.ToString(Status.fEcho) + System.Environment.NewLine + System.Convert.ToString(player.GetBitrate(false)) + System.Environment.NewLine + System.Convert.ToString(Status.fVocalCut) + System.Environment.NewLine + System.Convert.ToString(Status.fSideCut); TStreamLoadInfo load = new TStreamLoadInfo(); player.GetDynamicStreamLoad(ref load); statusvalue2.Text = System.Convert.ToString(Status.nLoop) + System.Environment.NewLine + System.Convert.ToString(Status.fReverse) + System.Environment.NewLine + System.Convert.ToString(Status.fPlay) + System.Environment.NewLine + System.Convert.ToString(Status.fPause) + System.Environment.NewLine + System.Convert.ToString(Status.fChannelMix) + System.Environment.NewLine + System.Convert.ToString(load.NumberOfBuffers); if (Status.fSlideVolume != false) { BlockLeft = true; BlockRight = true; int Left = 0; int Right = 0; player.GetPlayerVolume(ref Left, ref Right); leftplayervolume.Value = 100 - Left; rightplayervolume.Value = 100 - Right; } if (FadeFinished) { int Left = 0; int Right = 0; player.GetPlayerVolume(ref Left, ref Right); leftplayervolume.Value = 100 - Left; rightplayervolume.Value = 100 - Right; FadeFinished = false; } if(NextSong) { showinfo(); NextSong = false; } }
private void ProgressBar1_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e) { TStreamTime newpos = new TStreamTime(); TStreamInfo Info = new TStreamInfo(); player.GetStreamInfo(ref Info); newpos.sec = System.Convert.ToUInt32(e.X * Info.Length.sec / System.Convert.ToDouble(((ProgressBar)sender).Size.Width)); player.Seek(TTimeFormat.tfSecond, ref newpos, TSeekMethod.smFromBeginning); }
private void Button9_Click(object sender, System.EventArgs e) { TStreamTime newpos = new TStreamTime(); newpos.sec = 5; player.Seek(TTimeFormat.tfSecond, ref newpos, TSeekMethod.smFromCurrentBackward); }
private void Button14_Click(object sender, System.EventArgs e) { int left = 0; int right = 0; TStreamTime startpos = new TStreamTime(); TStreamTime endpos = new TStreamTime(); player.GetPlayerVolume(ref left, ref right); player.GetPosition(ref startpos); endpos.sec = System.Convert.ToUInt32(startpos.sec + 5); player.SlideVolume(TTimeFormat.tfSecond, ref startpos, left, right, TTimeFormat.tfSecond, ref endpos, 0, 0); }
public bool SlideVolume(TTimeFormat TimeFormatStart, ref TStreamTime TimeStart, int StartVolumeLeft, int StartVolumeRight, TTimeFormat TimeFormatEnd, ref TStreamTime TimeEnd, int EndVolumeLeft, int EndVolumeRight) { return zplay_SlideVolume(objptr, TimeFormatStart, ref TimeStart, StartVolumeLeft, StartVolumeRight, TimeFormatEnd, ref TimeEnd, EndVolumeLeft, EndVolumeRight) == 1; }
public void GetPosition(ref TStreamTime time) { ZPlay.zplay_GetPosition(this.objptr, ref time); }
private extern static int zplay_PlayLoop(uint objptr, int fFormatStartTime, ref TStreamTime pStartTime, int fFormatEndTime, ref TStreamTime pEndTime, uint nNumOfCycles, uint fContinuePlaying);
public bool Seek(TTimeFormat TimeFormat, ref TStreamTime Position, TSeekMethod MoveMethod) { return(ZPlay.zplay_Seek(this.objptr, TimeFormat, ref Position, MoveMethod) == 1); }
private extern static int zplay_SlideVolume(uint objptr, TTimeFormat fFormatStart, ref TStreamTime pTimeStart, int nStartVolumeLeft, int nStartVolumeRight, TTimeFormat fFormatEnd, ref TStreamTime pTimeEnd, int nEndVolumeLeft, int nEndVolumeRight);
public bool Seek(PlayerSeekOrigin origin, uint offset) { switch (plStatus) { case PlayerStatus.Playing: case PlayerStatus.Paused: { TStreamTime seekTime = new TStreamTime() { ms = offset }; bool r = player.Seek(TTimeFormat.tfMillisecond, ref seekTime, TranslateSeek(origin)); Update(); return r; } case PlayerStatus.Stopped: return false; case PlayerStatus.NoFileOpen: return false; default: throw new NotImplementedException(); } }