static void Main(string[] args) { var grant = new Grant(); // grant.CreateGrant(); grant.ConsiderGrant(); grant.DeferGrant(); grant.RejectGrant(); grant.WithDrawGrant(); Console.Read(); }
public CreateState(Grant grant) { _grant = grant; }
public ConsiderState(Grant grant) { _grant = grant; }
public DeferState(Grant grant) { _grant = grant; }
public RejectState(Grant grant) { _grant = grant; }