public ActionResult Edit(UnitGallery unitgallery) { if (ModelState.IsValid) { db.UnitGalleries.Attach(unitgallery); db.ObjectStateManager.ChangeObjectState(unitgallery, EntityState.Modified); db.SaveChanges(); return RedirectToAction("Index"); } ViewBag.UnitId = new SelectList(db.Units, "UnitId", "Address", unitgallery.UnitId); return View(unitgallery); }
public ActionResult Create(UnitGallery unitgallery) { if (ModelState.IsValid) { db.UnitGalleries.AddObject(unitgallery); db.SaveChanges(); return RedirectToAction("Index"); } ViewBag.UnitId = new SelectList(db.Units, "UnitId", "Address", unitgallery.UnitId); return View(unitgallery); }
/// <summary> /// Deprecated Method for adding a new object to the UnitGalleries EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToUnitGalleries(UnitGallery unitGallery) { base.AddObject("UnitGalleries", unitGallery); }
/// <summary> /// Create a new UnitGallery object. /// </summary> /// <param name="unitGalleryId">Initial value of the UnitGalleryId property.</param> /// <param name="path">Initial value of the Path property.</param> /// <param name="caption">Initial value of the Caption property.</param> /// <param name="rank">Initial value of the Rank property.</param> /// <param name="unitId">Initial value of the UnitId property.</param> public static UnitGallery CreateUnitGallery(global::System.Int32 unitGalleryId, global::System.String path, global::System.String caption, global::System.Int32 rank, global::System.Int32 unitId) { UnitGallery unitGallery = new UnitGallery(); unitGallery.UnitGalleryId = unitGalleryId; unitGallery.Path = path; unitGallery.Caption = caption; unitGallery.Rank = rank; unitGallery.UnitId = unitId; return unitGallery; }